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Jedi update.

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Update on the clothing so far. Boots untouched. blank patches on sleeves meant for pockets.Jedi001a


Jedi

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JediKnight011

Playing around with a hairstyle loosely based on one of Iain McCaigs Drawings.
Its very early days with it. The head piece is pretty fugly at this stage. I may have to ditch the hood if I decide to keep this style. It could look kinda lame with a hood over this.


Woman update.

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JediKnight030

 

Decided to drop the jedi schtick and just go with my own thing. A lot of changes will be coming. The hair will be changed as well.
Thanks for looking.


2 wips

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So started a new character, Peter the werewolf. Peter is a vegetarian werewolf. Poor fella.

Also I updated the woman’s clothing. Im just mixing in stuff that I like and fun to try sculpt rather than sticking to any genre at this point.peter003 peter004 JediKnight038 Woman040


More tweaking.

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Woman044Woman042Woman043

Still experimenting with this. Would probably be easier to just copy concept art I guess :/. Maya, zbrush and Arnold. Mari for skin texture.


Joker Sketch

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JokerSketch004Sketch done in zbrush.


Woman update 2

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WomanBody006 WomanBody003 WomanBody004 DarkHelmet

Updated the model and the texture. Hair is still a work in progress and I still need to texture the feet. Rendered in Arnold. sculpting done in mubox and zbrush. Texture in mudbox and mari. Also did a sketch of Dark helmet :).


Peter the wolf

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peter010

Did some more work on this guy. Texture test and tweaked his face a bit. There’s no spec maps yet and the bump is just the diffuse blue channel mapped in.


Ken Masters street fighter

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KenMasters001

 

Sketch of Ken based on the street fighter Alpha version.


Mech Pilot Suit

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MechSuit011MechSuit012MechSuit010aMechSuit009

Work in progress of mech pilot suit. Only zbrush at this point.


Mech pilot.

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MechSuit017MechSuit016

First post of the new year. Here is what I’ve been doing in my spare time. Zbrush dynamesh, Maya and Arnold.


Bit more..

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Bit more progress on this character. Some texture concept for the suit. Not a final paint.

Pilot002Pilot001MechHair1 pilotSuit001a


Pilot

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Pilot018

Latest iteration of the head. Xgen hair, Arnold render using Anders Langlands shaders.


Whats the story?

Apocalypse

Apocalypse

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Apocalypse8

Another render of apocalypse using Arnold and textured in mari.


Big Friendly Giant Sketch

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Big friendly giant Brett Sinclair

Big friendly giant Brett Sinclair

Big friendly giant Brett Sinclair

Big friendly giant Brett Sinclair

Big friendly giant Brett Sinclair

Big friendly giant Brett Sinclair

Sketch of the big friendly giant. No facial hair yet or spec maps.


BFG update

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BFG render Brett Sinclair

Big Friendly Giant render


BFG – continued.

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Bfg face

Bfg face

BFGRender085

Big changes since my last post. I’ve tweaked the face further and started to model up his body. Also started learning marvelous designer. Rendered in Arnold for maya, Sculpt in zbrush, texture in mari/mudbox, Modeling in maya.


BFG close ups.

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Big Friendly Giant

Big Friendly Giant

Big Friendly Giant

Big Friendly Giant

Big Friendly Giant rendered in Arnold made with maya, zbrush and mari


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